Advances in Dynamic and Evolutionary Games Theory, Applications, and
This contributed volume considers recent advances in dynamic games and their applications, based on presentations given at the 16th Symposium of the International Society of Dynamic Games, held July 9-12, 2014, in Amsterdam. Written by experts in their re
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Frank Thuijsman Florian Wagener Editors
Advances in Dynamic and Evolutionary Games Theory, Applications, and Numerical Methods
Annals of the International Society of Dynamic Games Volume 14
Series Editor Tamer Ba¸sar
Editorial Board Tamer Ba¸sar, University of Illinois at Urbana-Champaign Pierre Bernhard, I3S-CNRS and University of Nice-Sophia Antipolis Maurizio Falcone, University of Rome “La Sapienza” Jerzy Filar, University of South Australia, Adelaide Alain Haurie, ORDECSYS, Chêne-Bougeries, Switzerland Andrzej S. Nowak, University of Zielona Góra Leon A. Petrosyan, St. Petersburg State University Alain Rapaport, INRIA, Montpelier Josef Shinar, Technion, Haifa
More information about this series at http://www.springer.com/series/4919
Frank Thuijsman • Florian Wagener Editors
Advances in Dynamic and Evolutionary Games Theory, Applications, and Numerical Methods
Editors Frank Thuijsman Department of Data Science and Knowledge Engineering Maastricht University Maastricht, The Netherlands
Florian Wagener Amsterdam School of Economics Universiteit van Amsterdam Amsterdam, The Netherlands
Annals of the International Society of Dynamic Games ISBN 978-3-319-28012-7 ISBN 978-3-319-28014-1 (eBook) DOI 10.1007/978-3-319-28014-1 Library of Congress Control Number: 2016933763 Mathematics Subject Classification (2010): 91A25, 91A22, 91A23, 91A15, 91A24 © Springer International Publishing Switzerland 2016 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. Printed on acid-free paper This book is published under the trade name Birkhäuser The registered company is Springer International Publishing AG Switzerland (www.birkhauser-science. com)
Preface
This volume reflects some of the themes that were discussed during the 2014 Symposium of the International Society of Dynamic Games, which was held 9–12 July 2014 in Amsterdam. The plenary lectures of the Symposium were given by Ariel Pakes, from Harvard, and Eilon Solan, from Tel Aviv University. The tutorial lectures were given b
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