Computational Intelligence in Games
The recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines o
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Studies in Fuzziness and Soft Computing Editor-in-chief Prof. Janusz Kacprzyk Systems Research Institute Polish Academy of Sciences ul. Newelska 6 01-447 Warsaw, Poland E-mail: [email protected] http://www.springer.de/cgi-bin/search_book.pl?series=2941
Further volumes of this series can be found at our homepage. Vol. 42. S. Pal, G. Ashish and M. Kundu (Eds.) Soft Computing for Image Processing, 2000 ISBN 3-7908-1217-X
Vol. 52. E.E. Kerre and M. Nachtegael (Eds.) Fuzzy Techniques in Image Processing, 2000 ISBN 3-7908-13044 Vol. 53. G. Bordogna and G. Pasi (Eds.) Recent Issues on Fuzzy Databases, 2000 ISBN 3-7908-1319-2
Vol. 43. L.c. Jain, B. Lazzerini and U. Halici (Eds.) Innovations in ART Neural Networks, 2000 ISBN 3-7908-1270-6
Vol. 54. P. Sincak and J. VaScak (Eds.) Quo Vadis Computational Intelligence?, 2000 ISBN 3-7908-1324-9
Vol. 44. J. Atacil and F. Gordillo (Eds.) Stability Issues in Fuzzy Control, 2000 ISBN 3-7908-1277-3
Vol. 55. J.N. Mordeson, D.S. Malik and S.-c. Cheng Fuzzy Mathematics in Medicine, 2000 ISBN 3-7908-1325-7
Vol. 45. N. Kasabov (Ed.) Future Directions for Intelligent Information Systems on Information Sciences, 2000 ISBN 3-7908-1276-5 Vol. 46. J.N. Mordeson and P.S. Nair Fuzzy Graphs and Fuzzy Hypergraphs, 2000 ISBN 3-7908-1286-2 Vol. 47. E. Czogalat and J. ~ski Fuzzy and Neuro-Fuzzy Intelligent Systems, 2000 ISBN 3-7908-1289-7 Vol. 48. M. Sakawa Large Scale Interactive Fuzzy Multiobjective Programming, 2000 ISBN 3-7908-1293-5 Vol. 49. L.I. Kuncheva Fuzzy Classifier Design, 2000 ISBN 3-7908-1298-6 Vol. 50. F. Crestani and G. Pasi (Eds.) Soft Computing in Information Retrieval, 2000 ISBN 3-7908-12994 Vol. 51. J. Fodor, B. De Baets and P. Perny (Eds.) Preferences and Decisions under Incomplete Knowledge, 2000 ISBN 3-7908-1303-6
Vol. 56. L. Polkowski, S. Tsumoto and T. Y. Lin (Eds.) Rough Set Methods and Applications, 2000 ISBN 3-7908-1328-1 Vol. 57. V. Novak and I. Periilieva (Eds.) Discovering the World with FuzzY Logic, 2001 ISBN 3-7908-1330-3 Vol. 58. D.S. Malik and J.N. Mordeson Fuzzy Discrete Structures, 2000 ISBN 3-7908-13354 Vol. 59. T. Furuhashi, S. Tano and H.-A. Jacobsen (Eds.) Deep Fusion of Computational and Symbolic Processing, 2001 ISBN 3-7908-1339-7 Vol. 60. K.J. Cios (Ed.) Medical Data Mining and Knowledge Discovery, 2001 ISBN 3-7908-1340-0 Vol. 61. D. Driankov and A. Saffiotti (Eds.) FuzzY Logic Techniques for Autonomous Vehicle Navigation, 2001 ISBN 3-7908-1341-9
Norio Baba Lakhmi C. Jain Editors
Computational Intelligence in Games With 39 Figures and 11 Tables
Physica-Verlag A Springer-Verlag Company
Professor Norio Baba Department of Infonnation Science Osaka-Kyoiku University Asahiga-Oka, 4-698-1, Kashiwara City Osaka Prefecture 582-8582 Japan [email protected] Professor Lakhmi C. Jain Knowledge-Based Intelligent Engineering Systems Centre University of South Australia Adelaide, Mawson Lakes South Australia 5095 Australia [email protected]
ISSN 1434-9922 ISBN 978-3-662-00369-5 Cataloging-in-PubJication Data applied for Die Deutsche Bibliot
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