Computers and Games 4th International Conference, CG 2004, Ramat-Gan

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Editorial Board David Hutchison Lancaster University, UK Takeo Kanade Carnegie Mellon University, Pittsburgh, PA, USA Josef Kittler University of Surrey, Guildford, UK Jon M. Kleinberg Cornell University, Ithaca, NY, USA Friedemann Mattern ETH Zurich, Switzerland John C. Mitchell Stanford University, CA, USA Moni Naor Weizmann Institute of Science, Rehovot, Israel Oscar Nierstrasz University of Bern, Switzerland C. Pandu Rangan Indian Institute of Technology, Madras, India Bernhard Steffen University of Dortmund, Germany Madhu Sudan Massachusetts Institute of Technology, MA, USA Demetri Terzopoulos New York University, NY, USA Doug Tygar University of California, Berkeley, CA, USA Moshe Y. Vardi Rice University, Houston, TX, USA Gerhard Weikum Max-Planck Institute of Computer Science, Saarbruecken, Germany

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H. Jaap van den Herik Yngvi Björnsson Nathan S. Netanyahu (Eds.)

Computers and Games 4th International Conference, CG 2004 Ramat-Gan, Israel, July 5-7, 2004 Revised Papers

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Volume Editors H. Jaap van den Herik Universiteit Maastricht Institute for Knowledge and Agent Technology, IKAT 6200 MD, Maastricht, The Netherlands E-mail: [email protected] Yngvi Björnsson Reykjavik University Department of Computer Science Ofanleiti 2, IS-103 Reykjavik, Iceland E-mail: [email protected] Nathan S. Netanyahu Bar-Ilan University Department of Computer Science Ramat-Gan 52900, Israel E-mail: [email protected]

Library of Congress Control Number: 2006920436 CR Subject Classification (1998): G, I.2.1, I.2.6, I.2.8, F.2, E.1 LNCS Sublibrary: SL 1 – Theoretical Computer Science and General Issues ISSN ISBN-10 ISBN-13

0302-9743 3-540-32488-7 Springer Berlin Heidelberg New York 978-3-540-32488-1 Springer Berlin Heidelberg New York

This work is subject to copyright. All rights are reserved, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, re-use of illustrations, recitation, broadcasting, reproduction on microfilms or in any other way, and storage in data banks. Duplication of this publication or parts thereof is permitted only under the provisions of the German Copyright Law of September 9, 1965, in its current version, and permission for use must always be obtained from Springer. Violations are liable to prosecution under the German Copyright Law. Springer is a part of Springer Science+Business Media springer.com © Springer-Verlag Berlin Heidelberg 2006 Printed in Germany Typesetting: Camera-ready by author, data conversion by Scientific Publishing Services, Chennai, India Printed on acid-free paper SPIN: 11674399 06/3142 543210

Preface

This book contains the papers of the 4th International Conference on Computers and Games (CG 2004) held at the Bar-Ilan University in Ramat-Gan, Israel. The conference took place during July 5–7, 2004, in conjunction with the 12th World Computer-Chess Championship (WCCC) and the 9th Computer Olympiad. The biennial Computers and Games conference series is a major international forum for researchers and developers interested in all as