Computers in the Human Interaction Loop

Computers in the Human Interaction Loop (CHIL) explores a new look at human interfaces, where computers become participants among humans interacting with humans, as opposed to a rigid human-machine interaction dialog. To do so, computers must become perce

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Editors-in-chief John Karat IBM Thomas J. Watson Research Center (USA) Jean Vanderdonckt Universit´e catholique de Louvain (Belgium) Editorial Board Gregory Abowd, Georgia Institute of Technology (USA) Ga¨elle Calvary, LIG-University of Grenoble 1 (France) John Carroll, School of Information Sciences & Technology, Penn State University (USA) Gilbert Cockton, University of Sunderland (UK) Mary Czerwinski, Microsoft Research (USA) Steven Feiner, Columbia University (USA) Elizabeth Furtado, University of Fortaleza (Brazil) Kristina H¨oo¨ k, SICS (Sweden) Robert Jacob, Tufts University (USA) Robin Jeffries, Google (USA) Peter Johnson, University of Bath (UK) Kumiyo Nakakoji, University of Tokyo (Japan) Philippe Palanque, Universit´e Paul Sabatier (France) Oscar Pastor, University of Valencia (Spain) Fabio Patern`o, ISTI-CNR (Italy) Costin Pribeanu, National Institute for Research & Development in Informatics (Romania) Marilyn Salzman, Salzman Consulting (USA) Chris Schmandt, Massachusetts Institute of Technology (USA) Markus Stolze, IBM Z¨urich (Switzerland) Gerd Szwillus, Universit¨at Paderborn (Germany) Manfred Tscheligi, University of Salzburg (Austria) Gerrit van der Veer, University of Twente (The Netherlands) Shumin Zhai, IBM Almaden Research Center (USA)

Human–Computer Interaction is a multidisciplinary field focused on human aspects of the development of computer technology. As computer-based technology becomes increasingly pervasive – not just in developed countries, but worldwide – the need to take a humancentered approach in the design and development of this technology becomes ever more important. For roughly 30 years now, researchers and practitioners in computational and behavioral sciences have worked to identify theory and practice that influences the direction of these technologies, and this diverse work makes up the field of human–computer interaction. Broadly speaking, it includes the study of what technology might be able to do for people and how people might interact with the technology. In this series, we present work which advances the science and technology of developing systems which are both effective and satisfying for people in a wide variety of contexts. The human–computer interaction series will focus on theoretical perspectives (such as formal approaches drawn from a variety of behavioral sciences), practical approaches (such as the techniques for effectively integrating user needs in system development), and social issues (such as the determinants of utility, usability and acceptability). Author guidelines: www.springer.com/authors/book+authors > Author Guidelines

For further volumes: http://www.springer.com/series/6033

Alexander Waibel · Rainer Stiefelhagen Editors

Computers in the Human Interaction Loop

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Editors Alexander Waibel Universit¨at Karlsruhe (TH) Germany

Rainer Stiefelhagen Universit¨at Karlsruhe (TH) Germany

ISSN 1571-5035 ISBN 978-1-84882-053-1 e-ISBN 978-1-84882-054-8 DOI 10.1007/978-1-84882-054-8 Springer Dordrecht Heidelberg London New York British Library Ca