Correction to: Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual env

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CORRECTION

Correction to: Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments Jingbo Zhao1,2   · Robert S. Allison2

© Springer-Verlag London Ltd., part of Springer Nature 2019

Correction to: Virtual Reality https​://doi.org/10.1007/s1005​5-019-00416​-7

Publisher’s Note Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

In the original publication of the article, the set of Equations 1 was wrongly typeset. The set of Equations 1 should read as given below

Pxi = (Fi − C) ⋅ (n × h) y

Pi = (Fi − C) ⋅ h

(1)

Pzi = (Fi − C) ⋅ n The original publication of the article has been updated to reflect the change.

The original article can be found online at https​://doi.org/10.1007/ s1005​5-019-00416​-7. * Jingbo Zhao [email protected] Robert S. Allison [email protected] 1



College of Information and Electrical Engineering, China Agricultural University, No. 17 Tsinghua East Road, Beijing 100083, China



Department of Electrical Engineering and Computer Science, York University, 4700 Keele Street, Toronto, ON M3J 1P3, Canada

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