Global Game Industries and Cultural Policy
‘As gaming overtakes heritage entertainments in East Asia as rapidly as elsewhere, Global Game Industries and Cultural Policy fills an important gap by surveying the region. Its focus on the continued role of national policy, from internal censorship to b
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This innovative series examines the wider social, political, economic and technological changes arising from the globalization of the media and communications industries and assesses their impact on matters of business practice, regulation and policy. Considering media convergence, industry concentration, and new communications practices, the series makes reference to the paradigmatic shift from a system based on national decision-making and the traditions of public service in broadcast and telecommunications delivery to one that is demarcated by commercialization, privatization and monopolization. Bearing in mind this shift, and based on a multi-disciplinary approach, the series tackles three key questions: To what extent do new media developments require changes in regulatory philosophy and objectives? To what extent do new technologies and changing media consumption require changes in business practices and models? And to what extent does privatization alter the creative freedom and public accountability of media enterprises? Editorial Advisory Board Sandra Braman, UM-Milwaukee, USA Peter Dahlgren, Lund University, Sweden Terry Flew, Queensland University of Technology, Australia Charles Fombad, University of Pretoria, South Africa Manuel Alejandro Guerrero, Universidad Iberoamericana, Mexico Alison Harcourt, University of Exeter, UK Robin Mansell, LSE, UK Richard Maxwell, Queen’s College CNUY, USA Toby Miller, City University London, UK Zizi Papacharissi, University of Illinois-Chicago, USA Stylianos Papathanassopoulos, National & Kapodistrian University of Athens, Greece Caroline Pauwels, Vrije Universiteit Brussel, Belgium Robert Picard, University of Oxford, UK Kiran Prasad, Sri Padmavati Mahila University, India Marc Raboy, McGill University, Canada Chang Yong Son, Korean Communications Commission Miklos Suksod, University of Hong Kong Kenton T. Wilkinson, Texas Tech University, USA Sugmin Youn, Seoul National University, Korea.
More information about this series at http://www.springer.com/series/14699
Anthony Fung Editor
Global Game Industries and Cultural Policy
Editor Anthony Fung School of Journalism and Communication The Chinese University of Hong Kong Shatin, Hong Kong Beijing Normal University, China and Jinan University, China
Palgrave Global Media Policy and Business ISBN 978-3-319-40759-3 ISBN 978-3-319-40760-9 (eBook) DOI 10.1007/978-3-319-40760-9 Library of Congress Control Number: 2016954800 © The Editor(s) (if applicable) and The Author(s) 2016 This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, s
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