HCI Redux The Promise of Post-Cognitive Interaction
This book explores the role of cognition in the field of human-computer interaction (HCI) assessing how the field has developed over the past thirty years and discusses where the field is heading, as we begin to live in increasingly interconnected digital
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Phil Turner
HCI Redux The Promise of Post-Cognitive Interaction
Human–Computer Interaction Series Editors-in-chief Desney Tan Microsoft Research, USA Jean Vanderdonckt Université catholique de Louvain, Belgium
More information about this series at http://www.springer.com/series/6033
Phil Turner
HCI Redux The Promise of Post-Cognitive Interaction
Phil Turner School of Computing Edinburgh Napier University Edinburgh, UK
ISSN 1571-5035 Human–Computer Interaction Series ISBN 978-3-319-42233-6 ISBN 978-3-319-42235-0 DOI 10.1007/978-3-319-42235-0
(eBook)
Library of Congress Control Number: 2016945745 © Springer International Publishing Switzerland 2016 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. Printed on acid-free paper This Springer imprint is published by Springer Nature The registered company is Springer International Publishing AG Switzerland
Preface
the initial vision of HCI as an applied science was to bring cognitive-science methods and theories to bear on software development (Carroll 2003, p. 3)
The discipline of human-computer interaction (HCI) was originally concerned with the design and evaluation of interactive systems. Its initial aims were to understand their use and to create technologies which were usable. In these early days, to understand the human aspects of HCI was, of course, an appeal to cognitive psychology (and very quickly, ‘cognition’ and ‘cognitive’ were adopted to stand for ‘psychology’ or ‘psychological’). Researchers, practitioners and designers were also able to make use of the many cognitive theories, models and methods which were emerging at that time. As for the design aspect of HCI, it was recognised that the best way to create usable and accessible technology was to involve the intended end users, and thus a whole raft of user-centred and user participatory methods were also created. These approaches, in practice, were realised through incremental prototyping, that is, cycles of design, evaluation and redesign which the noted
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