RoboCup-Rescue Disaster Simulator Architecture

RoboCup-Rescue project aims to simulate large urban disasters and rescue agents’ activities. The simulator must support both simulation of heterogeneous agents such as fire fighters, victims’ behaviors and interface to disaster’s environments in the real

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Chubu University, Matsumoto, Kasugai, 487-8501, JAPAN [email protected] University of Electro Communication, Chougaoka 1-5-1, Choufu, 182-8585, JAPAN [email protected], [email protected] 3 Kobe Univeristy, Rokkodai-cho, Nada-ku, Kobe, 657-8501, JAPAN [email protected] 4 Electrotechnical Laboratory, Tukuba 305-8568, Japan [email protected]

Abstract. RoboCup-Rescue project aims to simulate large urban dis-

asters and rescue agents' activities. The simulator must support both simulation of heterogeneous agents such as re ghters, victims' behaviors and interface to disaster's environments in the real world. RoboCupRescue simulator is a comprehensive urban disaster simulator into which a new disaster simulator or rescue agents can be easily plugged. In this paper, the simulator's speci cation, based on the Hanshin-Awaji Earthquake, and the simulator's architecture are described.

1 Introduction

RoboCup-Rescue addresses the problem of the simulation of a large-scale urban disaster and the rescue operation that ensues [1]. The initial stages of the RoboCup-Rescue initiative are concerned with building a simulation environment chie y for research and competition, while the eventual goal is to support disaster management before and after a major catastrophe. The characteristics of the RoboCup disaster simulation are a comprehensive disaster simulator by distributed computation, and a large-scale heterogeneous agent system. In this paper, the simulator's speci cation, based on the HanshinAwaji Earthquake, and the simulator's architecture are described. 2 Design from Nagata Ward Case Study

The RoboCup-Rescue project will support the functions for the disaster and rescue simulations. Our scenario of rescue operations and requirements for the simulator are as follows: 1. A large urban disaster is composed of various kinds of disasters such as re, building blockage, road blockade, etc. The simulators for these disasters have been developed independently in each eld. RoboCup-Rescue simulator can be plugged into these component disaster simulators. P. Stone, T. Balch, and G. Kraetzschmar (Eds.): RoboCup 2000, LNAI 2019, pp. 379-384, 2001. c Springer-Verlag Berlin Heidelberg 2001

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2. At a large disaster, res break out at the same time. Trac jams caused by civilian's behavior may have an e ect on rescue operations [2]. RoboCupRescue simulator must simulate the rescue operations at the civilians' action level. 3. Large earthquakes take place all over the world every few years on average. In the last ve years, Kobe-Awaji, Los Angeles, Turkey and Taiwan suffered from large earthquakes. RoboCup-Rescue simulator will simulate each disaster by replacing geographic data and disaster models. Necessary conditions for RoboCup-Rescue project are considered by investigating disasters in Nagata Ward. The area was 11.47 km2 and one of most damaged areas of the Hanshin-Awaji Earthquake. On October 1, 1994, 130,466 people (53,284 households) lived there. simulation period : Rescue activities