Social Computing and Behavioral Modeling

Social computing concerns the study of social behavior and context based on computational systems. Behavioral modeling reproduces the social behavior, and allows for experimenting, scenario planning, and deep understanding of behavior, patterns, and poten

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Social Computing and Behavioral Modeling

Edited by Huan Liu John J. Salerno Michael J. Young

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Editors: Huan Liu Ira A. Fulton School of Engineering Arizona State University Brickyard Suite 501, 699 South Mill Avenue Box 878809 Tempe, AZ 85287-8809, U.S.A. [email protected]

John J. Salerno United States Air Force Research Laboratory 525 Brooks Road Rome, NY 13441, U.S.A. [email protected]

Michael J. Young Air Force Research Laboratory 2255 H Street Wright-Patterson AFB, OH 45433-7022, U.S.A. [email protected]

Library of Congress Control Number: 2009920682

ISBN-13: 978-1-4419-0055-5 DOI: 10.1007/978-1-4419-0056-2

e-ISBN-13: 978-1-4419-0056-2

Printed on acid-free paper.  Springer Science+Business Media, LLC 2009 All rights reserved. This work may not be translated or copied in whole or in part without the written permission of the publisher (Springer Science+Business Media, LLC, 233 Spring Street, New York, NY 10013, USA), except for brief excerpts in connection with reviews or scholarly analysis. Use in connection with any form of information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed is forbidden. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights. 987654321 springer.com

Preface

Social computing is concerned with the study of social behavior and social context based on computational systems. Behavioral modeling reproduces the social behavior, and allows for experimenting, scenario planning, and deep understanding of behavior, patterns, and potential outcomes. The pervasive use of computer and Internet technologies provides an unprecedented environment of various social activities. Social computing facilitates behavioral modeling in model building, analysis, pattern mining, and prediction. Numerous interdisciplinary and interdependent systems are created and used to represent the various social and physical systems for investigating the interactions between groups, communities, or nationstates. This requires joint efforts to take advantage of the state-of-the-art research from multiple disciplines, social computing, and behavioral modeling in order to document lessons learned and develop novel theories, experiments, and methodologies in terms of social, physical, psychological, and governmental mechanisms. The goal is to enable us to experiment, create, and recreate an operational environment with a better understanding of the contributions from each individual discipline, forging joint interdisciplinary efforts. This is the second international workshop on Social Computing, Behavioral Modeling and Prediction. The submissions were from Asia, Australia, Europe, and America. Since SBP09 is a single-track workshop, we could not accept all the good submissions. The accepted papers cover a wide range of interesting t