Tangible Modeling with Open Source GIS

This book provides an overview of the latest developments in the fast growing field of tangible user interfaces.  It presents a new type of modeling environment where the users interact with geospatial data and simulations using 3D phy

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Modeling with Open Source GIS Second Edition

Tangible Modeling with Open Source GIS

Anna Petrasova • Brendan Harmon • Vaclav Petras Payam Tabrizian • Helena Mitasova

Tangible Modeling with Open Source GIS Second Edition

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Anna Petrasova Center for Geospatial Analytics North Carolina State University Raleigh, NC, USA Vaclav Petras Center for Geospatial Analytics North Carolina State University Raleigh, NC, USA

Brendan Harmon Robert Reich School of Landscape Architecture Louisiana State University Baton Rouge, LA, USA Payam Tabrizian Center for Geospatial Analytics North Carolina State University Raleigh, NC, USA

Helena Mitasova Center for Geospatial Analytics North Carolina State University Raleigh, NC, USA

ISBN 978-3-319-89302-0 ISBN 978-3-319-89303-7 (eBook) https://doi.org/10.1007/978-3-319-89303-7 Library of Congress Control Number: 2018939419 © The Author(s) 2015, 2018 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations. Printed on acid-free paper This Springer imprint is published by the registered company Springer International Publishing AG part of Springer Nature. The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland

Preface

This book introduces Tangible Landscape, an open source tangible user interface for geospatial modeling and visualization powered by GRASS GIS and Blender. With Tangible Landscape a physical and a digital model of a landscape are coupled through a near real-time cycle of 3D scanning, geospatial modeling, and projection. This gives geospatial data an interactive, physical form with which users can intuitively interact. Users can, for example, sculpt new landforms with their bare hands to change the flow of simulated digital water, creating new streams and lakes. They can plant forests by simply placing pieces of colored felt that are immediately rendered as 3D trees. This makes geographic information