Augmented Reality Where We Will All Live

This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR).  The author presents AR from its

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Augmented Reality

Where We Will All Live

Augmented Reality

Jon Peddie

Augmented Reality Where We Will All Live

Jon Peddie Jon Peddie Research Inc. Tiburon, CA, USA

ISBN 978-3-319-54501-1    ISBN 978-3-319-54502-8 (eBook) DOI 10.1007/978-3-319-54502-8 Library of Congress Control Number: 2017936981 © Springer International Publishing AG 2017 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations. Printed on acid-free paper This Springer imprint is published by Springer Nature The registered company is Springer International Publishing AG The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland

To Kathleen Maher, my best friend, supporter, nudger, editor, and wife—couldn’t have done it without you darling

Foreword by Thomas A. Furness III

During the mid-80s there was rush of media exposure related to the Super Cockpit1 project I was working on at Wright-Patterson Air Force Base, Ohio. I was inundated by people out of the blue asking me about the possibility for applications of virtual interfaces beyond the military. One such individual was a golf pro from Australia. He wanted to create a better way to instruct novice golfers how to swing the golf club. He told me that he had tried everything. He started by saying to these novices, “watch me” and “do as I do” then demonstrating how to stand, hold the club and swing the club. He would show them videos of their own swings and point out corrections. He attempted to stand behind them as they were gripping the club…but the students still didn’t get it. Finally, in frustration he asked me, is there any way you can use this virtual interface stuff to put me inside the student…like a ghost. So that when the students wear a headset they see my arms and feet coming out of their own bodies and, in turn, just position their real feet, hands and club where I position and move mine in the ghost image.