Basic Math for Game Development with Unity 3D A Beginner's Guide to
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implemen
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asic Math for Game Development with Unity 3D A Beginner’s Guide to Mathematical Foundations
Kelvin Sung Gregory Smith With Figures and Illustrations: Clover Wai
Basic Math for Game Development with Unity 3D Kelvin Sung
Gregory Smith
Bothell, WA, USA
Everett, WA, USA
ISBN-13 (pbk): 978-1-4842-5442-4 https://doi.org/10.1007/978-1-4842-5443-1
ISBN-13 (electronic): 978-1-4842-5443-1
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