Deconstructing Ethnography Towards a Social Methodology for Ubiquito

This book aims to deconstruct ethnography to alert systems designers, and other stakeholders, to the issues presented by new approaches that move beyond the studies of ‘work’ and ‘work practice’ within the social sciences (in particular anthropology and s

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Graham Button Andy Crabtree Mark Rouncefield Peter Tolmie

Deconstructing Ethnography Towards a Social Methodology for Ubiquitous Computing and Interactive Systems Design

Human-Computer Interaction Series Editors-in-Chief Desney Tan, Microsoft Research, USA Jean Vanderdonckt, Université catholique de Louvain, Belgium

HCI is a multidisciplinary field focused on human aspects of the development of computer technology. As computer-based technology becomes increasingly pervasive – not just in developed countries, but worldwide – the need to take a human-centered approach in the design and development of this technology becomes ever more important. For roughly 30 years now, researchers and practitioners in computational and behavioral sciences have worked to identify theory and practice that influences the direction of these technologies, and this diverse work makes up the field of human-computer interaction. Broadly speaking it includes the study of what technology might be able to do for people and how people might interact with the technology. The HCI series publishes books that advance the science and technology of developing systems which are both effective and satisfying for people in a wide variety of contexts. Titles focus on theoretical perspectives (such as formal approaches drawn from a variety of behavioral sciences), practical approaches (such as the techniques for effectively integrating user needs in system development), and social issues (such as the determinants of utility, usability and acceptability). Titles published within the Human-Computer Interaction Series are included in Thomson Reuters’ Book Citation Index, The DBLP Computer Science Bibliography and The HCI Bibliography.

More information about this series at http://www.springer.com/series/6033

Graham Button • Andy Crabtree Mark Rouncefield • Peter Tolmie

Deconstructing Ethnography Towards a Social Methodology for Ubiquitous Computing and Interactive Systems Design

Graham Button Le Muy, France Mark Rouncefield Lancaster University School of Computing and Communications Lancaster, UK

Andy Crabtree University of Nottingham School of Computer Science Nottingham, UK Peter Tolmie University of Nottingham School of Computer Science Nottingham, UK

ISSN 1571-5035 Human-Computer Interaction Series ISBN 978-3-319-21953-0 ISBN 978-3-319-21954-7 (eBook) DOI 10.1007/978-3-319-21954-7 Library of Congress Control Number: 2015945581 Springer Cham Heidelberg New York Dordrecht London © Springer International Publishing Switzerland 2015 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trad