Game Theory and Its Applications

This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finit

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me Theory and Its Applications

Game Theory and Its Applications

Akio Matsumoto Ferenc Szidarovszky •

Game Theory and Its Applications

123

Ferenc Szidarovszky Department of Applied Mathematics University of Pécs Pécs Hungary

Akio Matsumoto Department of Economic Chuo University Hachioji, Tokyo Japan

ISBN 978-4-431-54785-3 DOI 10.1007/978-4-431-54786-0

ISBN 978-4-431-54786-0

(eBook)

Library of Congress Control Number: 2015947124 Springer Tokyo Heidelberg New York Dordrecht London © Springer Japan 2016 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. Printed on acid-free paper Springer Japan KK is part of Springer Science+Business Media (www.springer.com)

Preface

The authors of this book had several decades of research in different areas of game theory until the mid 1990s, when they met in a conference in Odense, Denmark. Since then they work together on oligopolies and different dynamic economic systems, and meet at least once every year in Tokyo and either in Tucson, Arizona or in Pécs, Hungary. This book has two origins. First it is based on game theory short courses presented in several countries including Japan, Hungary, China, and Taiwan among others. The second author introduced and taught for several years a one-semester graduate-level game theory course at the University of Arizona for students in engineering and management. The class notes of that course is the second origin of this book. The objective of this book is to introduce the readers into the main concepts, methods, and applications of game theory, the subject, which has continuously increasing importance in applications in many fields of quantitative sciences including economics, social science, engineering, biology etc. The wide variety of applications are illustrated with the particular examples introduced in the second and third chapters as well as with the case studies of the last chapter. We strongly recommend this book to undergraduate and graduate students, researchers, and practitioners in a