Cognitive Agents for Virtual Environments First International Wo
This book constitutes the refereed post-proceedings of the First International Workshop on Cognitive Agents for Virtual Environments, CAVE 2012, held at AAMAS 2012, in Valencia, Spain, in June 2012. The 10 full papers presented were thoroughly reviewed an
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LNAI Founding Series Editor Joerg Siekmann DFKI and Saarland University, Saarbrücken, Germany
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Frank Dignum Cyril Brom Koen Hindriks Martin Beer Deborah Richards (Eds.)
Cognitive Agents for Virtual Environments First International Workshop, CAVE 2012 Held at AAMAS 2012 Valencia, Spain, June 4, 2012 Revised Selected Papers
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Series Editors Randy Goebel, University of Alberta, Edmonton, Canada Jörg Siekmann, University of Saarland, Saarbrücken, Germany Wolfgang Wahlster, DFKI and University of Saarland, Saarbrücken, Germany Volume Editors Frank Dignum Utrecht University, The Netherlands E-mail: [email protected] Cyril Brom Charles University, Prague, Czech Republic E-mail: [email protected] Koen Hindriks Delft University of Technology, The Netherlands E-mail: [email protected] Martin Beer Sheffield Hallam University, UK E-mail: [email protected] Deborah Richards Macquarie University, Sydney, Australia E-mail: [email protected] ISSN 0302-9743 e-ISSN 1611-3349 ISBN 978-3-642-36443-3 e-ISBN 978-3-642-36444-0 DOI 10.1007/978-3-642-36444-0 Springer Heidelberg Dordrecht London New York Library of Congress Control Number: 2013930424 CR Subject Classification (1998): I.2.11, K.8.0, K.3.1, I.2.0-1 LNCS Sublibrary: SL 7 – Artificial Intelligence © Springer-Verlag Berlin Heidelberg 2013 This work is subject to copyright. All rights are reserved, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, re-use of illustrations, recitation, broadcasting, reproduction on microfilms or in any other way, and storage in data banks. Duplication of this publication or parts thereof is permitted only under the provisions of the German Copyright Law of September 9, 1965, in ist current version, and permission for use must always be obtained from Springer. Violations are liable to prosecution under the German Copyright Law. The use of general descriptive names, registered names, trademarks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. Typesetting: Camera-ready by author, data conversion by Scientific Publishing Services, Chennai, India Printed on acid-free paper Springer is part of Springer Science+Business Media (www.springer.com)
Preface
There is a wide range of activity within the agent community considering various aspects of multi-agent systems, both theoretical as well as practical. This includes communication, team work, coordination, and cooperation of agents. In the First International Workshop on Cognitive Agents for Virtual Environments (CAVE-2012) we explored how these results might be used in the context of games and other virtual applications that require interaction with real users and perhaps identify any additional requirements that should be imposed for these contexts. We also explored similarities between solutions developed within the agent community with those used by people studying c
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