Design Computing and Cognition '08 Proceedings of the Third Internat
This is the third volume of the new conference series Design Computing and Cognition (DCC) that takes over from and subsumes the successful series Artificial Intelligence in Design (AID) published by Kluwer (now Springer) since 1992. The AID volumes have
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John S. Gero • Ashok K. Goel Editors
Design Computing and Cognition ’08 Proceedings of the Third International Conference on Design Computing and Cognition
Editors John S. Gero Krasnow Institute for Advanced Study USA
ISBN: 978-1-4020-8727-1
Ashok K. Goel Georgia Institute of Technology Georgia USA
e-ISBN: 978-1-4020-8728-8
Library of Congress Control Number: 2008930794 © 2008 Springer Science +Business Media B.V. No part of this work may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, microfilming, recording or otherwise, without written permission from the Publisher, with the exception of any material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Printed on acid-free paper 987654321 springer.com
Preface
The importance of research and education in design continues to grow. For example, government agencies are gradually increasing funding of design research, and increasing numbers of engineering schools are revising their curricula to emphasize design. This is because of an increasing realization that design is part of the wealth creation of a nation and needs to be better understood and taught. The continuing globalization of industry and trade has required nations to re-examine where their core contributions lie if not in production efficiency. Design is a precursor to manufacturing for physical objects and is the precursor to implementation for virtual objects. At the same time, the need for sustainable development is requiring design of new products and processes, and feeding a movement towards design innovations and inventions. There are now three sources for design research: design computing, design cognition and human-centered information technology. The foundations for much of design computing remains artificial intelligence with its focus on ways of representation and on processes that support simulation and generation. Artificial intelligence continues to provide an environmentally rich paradigm within which design research based on computational constructions can be carried out. Design cognition is founded on concepts from cognitive science, an even newer area than artificial intelligence. It provides tools and methods to study human designers in both laboratory and practice settings. It is beginning to allow us to test the claims being made about the effects of the introduction of novel technologies into the design processes in addition to helping us understand the act of designing itself. Human-centered information technology, the newest of the three areas, is concerned with the use of information technologies in communities of practice. All there areas are represented in this conference. This conference series aims at providing a bridge between the fields of design computing and design cognition. The confluence of these two fields is likely to provide the foundation for further advances in each of them. The papers in this vo