From Remote to Embodied Sensing: New Perspectives for Virtual Museums and Archaeological Landscape Communication

Digital technologies can have a revolutionary impact in the cultural heritage domain, not only in documentation and representation but also in communication and in the emerging field of digital ecosystems. Virtual environments allow the users to learn fro

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Maurizio Forte Stefano Campana Editors

Digital Methods and Remote Sensing in Archaeology Archaeology in the Age of Sensing

Quantitative Methods in the Humanities and Social Sciences Series editors Thomas DeFanti Anthony Grafton Thomas E. Levy Lev Manovich Alyn Rockwood

More information about this series at http://www.springer.com/series/11748

Maurizio Forte Stefano Campana •

Editors

Digital Methods and Remote Sensing in Archaeology Archaeology in the Age of Sensing

123

Editors Maurizio Forte Department of Classical Studies, Art, Art History and Visual Studies Duke University Durham, NC USA

Stefano Campana Ancient Topography, Head of LAP&T Lab, Department of History and Cultural Heritage University of Siena Siena Italy

ISSN 2199-0956 ISSN 2199-0964 (electronic) Quantitative Methods in the Humanities and Social Sciences ISBN 978-3-319-40656-5 ISBN 978-3-319-40658-9 (eBook) DOI 10.1007/978-3-319-40658-9 Library of Congress Control Number: 2016948800 © Springer International Publishing Switzerland 2016 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. Printed on acid-free paper This Springer imprint is published by Springer Nature The registered company is Springer International Publishing AG The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland

Preface

The 1990s will probably be remembered in the history archaeology as the age of GIS. At that time, the introduction of digital technology in archaeological research was in its infancy. Software and hardware had only a limited capacity to integrate the range and complexity of information involved in the archaeological process. In the following decade, however, the archaeological community became gradually aware of the need for a consistency of approach across the whole framework of archaeology, while rapid advances in software and hardware made it possible to envisage a significant renewal of the whole or large parts of the archaeological process. This was the age of the Digital Revolution. At the