Language Grounding in Robots
Written by leading international experts, this volume presents contributions establishing the feasibility of human language-like communication with robots. The book explores the use of language games for structuring situated dialogues in which contextuali
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Luc Steels • Manfred Hild Editors
Language Grounding in Robots
Editors Luc Steels ICREA – Institute for Evolutionary Biology (UPF-CSIC) Barcelona, Spain
Manfred Hild NRL – Neurorobotics Research Laboratory Humboldt-Universität zu Berlin, Germany
Sony Computer Science Laboratory Paris, France [email protected]
Sony Computer Science Laboratory Paris, France [email protected]
ISBN 978-1-4614-3063-6 e-ISBN 978-1-4614-3064-3 DOI 10.1007/978-1-4614-3064-3 Springer New York Dordrecht Heidelberg London Library of Congress Control Number: 2012930833 © Springer Science+Business Media, LLC 2012 All rights reserved. This work may not be translated or copied in whole or in part without the written permission of the publisher (Springer Science+Business Media, LLC, 233 Spring Street, New York, NY 10013, USA), except for brief excerpts in connection with reviews or scholarly analysis. Use in connection with any form of information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed is forbidden. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights. Printed on acid-free paper Springer is part of Springer Science+Business Media (www.springer.com)
Contents
1
Grounding Language through Evolutionary Language Games . . . . . . 1 Luc Steels 1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.2 Language Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1.3 Language Game Experiments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1.4 Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Part I Embodiment and Behavior 2
3
Myon, a New Humanoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manfred Hild, Torsten Siedel, Christian Benckendorff, Christian Thiele, and Michael Spranger 2.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.2 The Humanoid Robot Myon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.3 The DISTAL System Architecture . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.4 Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Neural Implementation of Behavior Control . . . . . . . . . . . . . . . . . . . . . Matthias Kubisch, Christian Benckendorff, Benjamin Werner, Stefan Bethge, and Manfred Hild 3.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . .