Harnessing and Understanding Feedback Technology in Applied Settings
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Harnessing and Understanding Feedback Technology in Applied Settings Elissa Phillips • Damian Farrow • Kevin Ball Richard Helmer
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Ó Springer International Publishing Switzerland 2013
Abstract Research on the influence of augmented feedback effects on both skill learning and performance has been examined from two differing positions, generally reflective of two core movement science disciplines: motor learning and biomechanics. The motor learning approach has been to examine the content and timing of feedback under tightly controlled laboratory settings, with a focus on simple tasks and the influence of movement outcome feedback. At the other end of the spectrum are biomechanical approaches, which have been primarily devoted to demonstrating the capacity of measurement technology to quantify and report on movement pattern effectiveness. This review highlights the gap left by these two approaches and argues that advancement of our understanding of feedback application in practical settings requires a shift towards a multi-disciplinary focus. A particular focus of the review is on how researchers and practitioners need to harness our understanding and subsequent application of the emergent feedback technologies most prevalent in elite sport settings and clinical sports medicine. We highlight important considerations for future applied multidisciplinary research driven by relevant theory and methodological design to more comprehensively capture how feedback
E. Phillips (&) D. Farrow Movement Science, Australian Institute of Sport, Canberra, ACT, Australia e-mail: [email protected] D. Farrow K. Ball Institute of Sport, Exercise and Active Living, Victoria University, Melbourne, VIC, Australia R. Helmer Materials Science and Engineering, CSIRO, Geelong, VIC, Australia
systems can be used to facilitate the development of skilled performance.
1 Introduction Modern society is inextricably linked with the continued emergence of new technologies that are able to provide feedback information. In the sports domain, this is evident in products such as global positioning system (GPS) devices, heart-rate monitors and video analysis software, initially the domain of elite sports but now accessible to the wider recreational athlete community. This social trend is equally reflected in the elite sport setting, just in a ‘turbocharged’ fashion, where the continued explosion in microtechnologies and accompanying computer power and sophistication have enabled coaches and sports scientists to constantly expand their horizons. The focus of this paper centres on this applied sports feedback literature and the challenges of extrapolating current theory into practice. Traditionally, augmented feedback in sports took the form of verbal information communicated by coaches, clinicians or sports scientists, based on their perception of the performance or via simple devices such as a stop watch or qualitative video-based motion analysis. But as technology has evolved, specific measurement tools such as moti
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