Proactive Spoken Dialogue Interaction in Multi-Party Environments

Proactive Spoken Dialogue Interaction in Multi-Party Environments describes spoken dialogue systems that act as independent dialogue partners in the conversation with and between users. The resulting novel characteristics such as proactiveness and multi-p

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Proactive Spoken Dialogue Interaction in Multi-Party Environments 123

Proactive Spoken Dialogue Interaction in Multi-Party Environments

Petra-Maria Strauß • Wolfgang Minker

Proactive Spoken Dialogue Interaction in Multi-Party Environments

Petra-Maria Strauß Ulm University Institute of Information Technology Albert-Einstein-Allee 43 89081 Ulm Germany [email protected]

Wolfgang Minker Ulm University Institute of Information Technology Albert-Einstein-Allee 43 89081 Ulm Germany [email protected]

ISBN 978-1-4419-5991-1 e-ISBN 978-1-4419-5992-8 DOI 10.1007/978-1-4419-5992-8 Springer New York Dordrecht Heidelberg London Library of Congress Control Number: 2009944071 © Springer Science+Business Media, LLC 2010 All rights reserved. This work may not be translated or copied in whole or in part without the written permission of the publisher (Springer Science+Business Media, LLC, 233 Spring Street, New York, NY 10013, USA), except for brief excerpts in connection with reviews or scholarly analysis. Use in connection with any form of information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed is forbidden. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.

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Preface

This book describes the development and evaluation of a novel type of spoken language dialogue system that proactively interacts in the conversation with two users. Spoken language dialogue systems are increasingly deployed in more and more application domains and environments. As a consequence, the demands posed on the systems are rising rapidly. In the near future, a dialogue system will be expected, for instance, to be able to perceive its environment and users and adapt accordingly. It should recognise the users’ goals and desires and react in a proactive and flexible way. Flexibility is also required in the number of users that take part in the interaction. An advanced dialogue system that meets these requirements is presented in this work. A specific focus has been placed on the dialogue management of the system on which the multi-party environment poses new challenges. In addition to the human-computer interaction, the human-human interaction has to be considered for dialogue modelling. A prevalent approach to dialogue management has been adapted accordingly. To enable proactive interaction a detailed dialogue history has been implemented. As opposed to common dialogue systems which start from scratch when the interaction begins, the system developed in the scope of this book starts modelling as soon as the conversation enters its specified domain. The knowledge acquired during this early stage of the conversation enables the system to take the initiative for m