The First World War in Computer Games

The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First

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Copyright material from www.palgraveconnect.com - licensed to University of California - San Diego - PalgraveConnect - 2016-04-17

DOI: 10.1057/9781137491763.0001

10.1057/9781137491763preview - The First World War in Computer Games, Chris Kempshall

Copyright material from www.palgraveconnect.com - licensed to University of California - San Diego - PalgraveConnect - 2016-04-17

The First World War in Computer Games

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DOI: 10.1057/9781137491763.0001

10.1057/9781137491763preview - The First World War in Computer Games, Chris Kempshall

Copyright material from www.palgraveconnect.com - licensed to University of California - San Diego - PalgraveConnect - 2016-04-17

Michael Huxley: The Dancer’s World, 1920–1945: Modern Dancers and Their Practices Reconsidered

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DOI: 10.1057/9781137491763.0001

10.1057/9781137491763preview - The First World War in Computer Games, Chris Kempshall

Copyright material from www.palgraveconnect.com - licensed to University of California - San Diego - PalgraveConnect - 2016-04-17

The First World War in Computer Games

© Chris Kempshall 2015 Foreword © Esther MacCallum-Stewart 2015

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