Human Resource Management and Organizational Behavior
Social networks are constantly built in organizations who work in the studio or in coexistence with other individuals. Cooperation between different entities is generated through networks whose goal is to exchange information, improve performance and opti
- PDF / 239,091 Bytes
- 6 Pages / 439.37 x 666.142 pts Page_size
- 54 Downloads / 224 Views
Abstract Social networks are constantly built in organizations who work in the studio or in coexistence with other individuals. Cooperation between different entities is generated through networks whose goal is to exchange information, improve performance and optimize resources. The game called Net-Box shows how networks are built from similarities and the cooperation emerges as a structure, allowing a common goal. The software UCINET, is constructed from data collected in playing sessions applied at the Nacional University of Colombia, Medellin. Finally, the results are presented and the conclusions on the structure of the networks are documented. Keywords Social networks
Cooperation Games Interdisciplinary Ucinet
1 Introduction Currently, organizations adapt to the environment influenced by Information and Communication Technologies—TIC’s—(Tecnología, información y comunicación, by its Spanish acronym). According to the particular interest of each one and their preferences, networks are groups with a defined objective form. These social networks are structured in different stages over time, achieving strengthens links between different nodes. M.D.R. López S.D.R. Valencia (&) National University of Colombia Medellin, Medellin, Colombia e-mail: [email protected] M.D.R. López e-mail: [email protected] M.E.V. Corrales Fundación Universitaria Luis Amigo, Bogota, Colombia e-mail: [email protected] © Springer International Publishing Switzerland 2017 J.I. Kantola et al. (eds.), Advances in Human Factors, Business Management, Training and Education, Advances in Intelligent Systems and Computing 498, DOI 10.1007/978-3-319-42070-7_100
1101
1102
M.D.R. López et al.
With the methodology of [1] it is created the Net-Box game where participants form a network in four stages according to the different characteristics and is designed with given instructions. The information collected called Ucinet, feeds the software and it initially generates a graphic with information showing the result of the network built.
2 Conceptual Framework 2.1
Social Networks
In 1954 the anthropologists J.A. Barnes use for first time the term social network, to describe the relationships between the Norwegian fishing of a village. Kadushin [2], define a network as a set of relationships. More formally a network is composed of nodes in mathematical terms and a description of the relationship between them. The relationship between nodes can be unidirectional, where it does not exist a feedback or is bidirectional, where both nodes receive feedback information. A node is an object that makes up the network. Interaction between nodes is usually represented by a graphic. In Fig. 1 the graph with 3 nodes and one- and bidirectional relationships observed. As is expressed by Benito Zafrilla [3] complex networks are presented in all parts of nature, society and biology, neurology, communications and computing. In Fig. 2 the present relationship between complex networks and social networks is shown, which include human behavior, w
Data Loading...