Automotive User Interfaces Creating Interactive Experiences in the C
This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics and its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., dist
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Gerrit Meixner Christian Müller Editors
Automotive User Interfaces Creating Interactive Experiences in the Car
Human–Computer Interaction Series Editors-in-chief Desney Tan Microsoft Research, USA Jean Vanderdonckt Université catholique de Louvain, Belgium
More information about this series at http://www.springer.com/series/6033
Gerrit Meixner ⋅ Christian Müller Editors
Automotive User Interfaces Creating Interactive Experiences in the Car
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Editors Gerrit Meixner UniTyLab Heilbronn University Heilbronn Germany
Christian Müller Automotive IUI German Research Centre for Artificial Intelligence (DFKI) Saarbrücken Germany
ISSN 1571-5035 Human–Computer Interaction Series ISBN 978-3-319-49447-0 ISBN 978-3-319-49448-7 DOI 10.1007/978-3-319-49448-7
(eBook)
Library of Congress Control Number: 2016959404 © Springer International Publishing AG 2017 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. Printed on acid-free paper This Springer imprint is published by Springer Nature The registered company is Springer International Publishing AG The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland
Preface
This book is about automotive user interfaces. In the last years the importance of user interfaces for in-vehicle usage has increased strongly. Different studies show that over 80% of today’s innovations in the automotive industry are based on car electronics and its software. These innovations can be categorized into hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) or driver assistance (e.g., distance checking). Especially the last two categories have to be configurable by the driver and therefore require a certain amount of driver interaction. This results in a need for a modern and consistent automotive user interface which on the one hand allows the configuration of these systems and on the other hand conforms to the specialized requirements of the automotive industry. Some of these requirements ar
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